buf.slice([start[, end]])


  • start <integer> 新的 Buffer 将开始的位置。 默认值: 0
  • end <integer> 新的 Buffer 将结束的位置(不包括在内)。 默认值: buf.length.
  • 返回: <Buffer>

稳定性: 0 - 弃用: 改为使用 buf.subarray

返回新的 Buffer,其引用与原始缓冲区相同的内存,但由 startend 索引进行偏移和裁剪。

此方法与 Uint8Array.prototype.slice()Buffer 的超类)不兼容。 要复制切片,则使用 Uint8Array.prototype.slice()

import { Buffer } from 'node:buffer';

const buf = Buffer.from('buffer');

const copiedBuf = Uint8Array.prototype.slice.call(buf);
copiedBuf[0]++;
console.log(copiedBuf.toString());
// 打印: cuffer

console.log(buf.toString());
// 打印: buffer

// 使用 buf.slice(),修改原始的缓冲区。
const notReallyCopiedBuf = buf.slice();
notReallyCopiedBuf[0]++;
console.log(notReallyCopiedBuf.toString());
// 打印: cuffer
console.log(buf.toString());
// 也打印: cuffer (!)const { Buffer } = require('node:buffer');

const buf = Buffer.from('buffer');

const copiedBuf = Uint8Array.prototype.slice.call(buf);
copiedBuf[0]++;
console.log(copiedBuf.toString());
// 打印: cuffer

console.log(buf.toString());
// 打印: buffer

// 使用 buf.slice(),修改原始的缓冲区。
const notReallyCopiedBuf = buf.slice();
notReallyCopiedBuf[0]++;
console.log(notReallyCopiedBuf.toString());
// 打印: cuffer
console.log(buf.toString());
// 也打印: cuffer (!)

Stability: 0 - Deprecated: Use buf.subarray instead.

Returns a new Buffer that references the same memory as the original, but offset and cropped by the start and end indices.

This method is not compatible with the Uint8Array.prototype.slice(), which is a superclass of Buffer. To copy the slice, use Uint8Array.prototype.slice().

import { Buffer } from 'node:buffer';

const buf = Buffer.from('buffer');

const copiedBuf = Uint8Array.prototype.slice.call(buf);
copiedBuf[0]++;
console.log(copiedBuf.toString());
// Prints: cuffer

console.log(buf.toString());
// Prints: buffer

// With buf.slice(), the original buffer is modified.
const notReallyCopiedBuf = buf.slice();
notReallyCopiedBuf[0]++;
console.log(notReallyCopiedBuf.toString());
// Prints: cuffer
console.log(buf.toString());
// Also prints: cuffer (!)const { Buffer } = require('node:buffer');

const buf = Buffer.from('buffer');

const copiedBuf = Uint8Array.prototype.slice.call(buf);
copiedBuf[0]++;
console.log(copiedBuf.toString());
// Prints: cuffer

console.log(buf.toString());
// Prints: buffer

// With buf.slice(), the original buffer is modified.
const notReallyCopiedBuf = buf.slice();
notReallyCopiedBuf[0]++;
console.log(notReallyCopiedBuf.toString());
// Prints: cuffer
console.log(buf.toString());
// Also prints: cuffer (!)