buf.slice([start[, end]])
-
start
<integer> 新的Buffer
将开始的位置。默认值:0
。¥
start
<integer> Where the newBuffer
will start. Default:0
. -
end
<integer> 新的Buffer
将结束的位置(不包括在内)。默认值:buf.length
。¥
end
<integer> Where the newBuffer
will end (not inclusive). Default:buf.length
. -
返回:<Buffer>
¥Returns: <Buffer>
返回一个新的 Buffer
,它引用与原始内存相同的内存,但由 start
和 end
索引进行偏移和裁剪。
¥Returns a new Buffer
that references the same memory as the original, but
offset and cropped by the start
and end
indexes.
此方法与 Uint8Array.prototype.slice()
(Buffer
的超类)不兼容。要复制切片,则使用 Uint8Array.prototype.slice()
。
¥This method is not compatible with the Uint8Array.prototype.slice()
,
which is a superclass of Buffer
. To copy the slice, use
Uint8Array.prototype.slice()
.
import { Buffer } from 'node:buffer';
const buf = Buffer.from('buffer');
const copiedBuf = Uint8Array.prototype.slice.call(buf);
copiedBuf[0]++;
console.log(copiedBuf.toString());
// Prints: cuffer
console.log(buf.toString());
// Prints: buffer
// With buf.slice(), the original buffer is modified.
const notReallyCopiedBuf = buf.slice();
notReallyCopiedBuf[0]++;
console.log(notReallyCopiedBuf.toString());
// Prints: cuffer
console.log(buf.toString());
// Also prints: cuffer (!)
const { Buffer } = require('node:buffer');
const buf = Buffer.from('buffer');
const copiedBuf = Uint8Array.prototype.slice.call(buf);
copiedBuf[0]++;
console.log(copiedBuf.toString());
// Prints: cuffer
console.log(buf.toString());
// Prints: buffer
// With buf.slice(), the original buffer is modified.
const notReallyCopiedBuf = buf.slice();
notReallyCopiedBuf[0]++;
console.log(notReallyCopiedBuf.toString());
// Prints: cuffer
console.log(buf.toString());
// Also prints: cuffer (!)