performance.eventLoopUtilization([util1][,util2])
eventLoopUtilization()
方法返回包含事件循环作为高解析度毫秒计时器的既空闲又活动的累积持续时间的对象。
utilization
值是计算的事件循环利用率 (ELU)。
它表示事件循环在事件循环的事件提供者(例如 epoll_wait
)之外花费的时间百分比。
不考虑其他 CPU 空闲时间。
以下是主要空闲进程如何具有高 ELU 的示例。
'use strict';
const { eventLoopUtilization } = require('perf_hooks').performance;
const { spawnSync } = require('child_process');
setImmediate(() => {
const elu = eventLoopUtilization();
spawnSync('sleep', ['5']);
console.log(eventLoopUtilization(elu).utilization);
});
这是因为对 child_process.spawnSync()
的调用阻止了事件循环的进行。
传入用户定义的对象而不是先前调用 eventLoopUtilization()
的结果将导致未定义的行为。
不保证返回值反映事件循环的任何正确状态。
util1
<Object> The result of a previous call toeventLoopUtilization()
util2
<Object> The result of a previous call toeventLoopUtilization()
prior toutil1
- Returns <Object>
The eventLoopUtilization()
method returns an object that contains the
cumulative duration of time the event loop has been both idle and active as a
high resolution milliseconds timer. The utilization
value is the calculated
Event Loop Utilization (ELU). If bootstrapping has not yet finished, the
properties have the value of 0.
util1
and util2
are optional parameters.
If util1
is passed then the delta between the current call's active
and
idle
times are calculated and returned (similar to process.hrtime()
).
Likewise the adjusted utilization
value is calculated.
If util1
and util2
are both passed then the calculation adjustments are
done between the two arguments. This is a convenience option because unlike
process.hrtime()
additional work is done to calculate the ELU.
ELU is similar to CPU utilization except that it is calculated using high
precision wall-clock time. It represents the percentage of time the event loop
has spent outside the event loop's event provider (e.g. epoll_wait
). No other
CPU idle time is taken into consideration. The following is an example of how
a mostly idle process will have a high ELU.
'use strict';
const { eventLoopUtilization } = require('perf_hooks').performance;
const { spawnSync } = require('child_process');
setImmediate(() => {
const elu = eventLoopUtilization();
spawnSync('sleep', ['5']);
console.log(eventLoopUtilization(elu).utilization);
});
Although the CPU is mostly idle while running this script, the value of
utilization
is 1. This is because the call to child_process.spawnSync()
blocks the event loop from proceeding.
Passing in a user-defined object instead of the result of a previous call to
eventLoopUtilization()
will lead to undefined behavior. The return values
are not guaranteed to reflect any correct state of the event loop.